tapebrief
Preliminary brief— based on press release only. Full analysis including management tone and Q&A will be added when the transcript is available.

TTWO · Q4 2026 Earnings

Take-Two Interactive

Reported May 21, 2026

30-second summary

Take-Two closed FY2026 with Q4 net bookings of $1.58B (above the $1.51–1.56B guide) and revenue of $1.68B (beating the $1.573–1.623B guide by $57–107M), while GAAP EPS of -$0.32 came in well inside the -$0.70 to -$0.54 guide. The headline event is the FY27 outlook: net bookings $8.0–8.2B (+19–22% YoY), revenue $7.9–8.1B, GAAP EPS $0.55–0.75 (swinging from a substantial FY26 loss to profitability), Non-GAAP EBITDA $1.013–1.070B (~+37% at midpoint vs FY26's $760.6M, +33–41% range), and operating cash flow above $1.0B — ~1.6x vs FY26 OCF of $624M — all anchored on GTA VI's November 19, 2026 launch. The one yellow flag: RCS guided flat YoY at 65% of net bookings in FY27, normalizing off FY26's +17% print, which means new-user economics from GTA VI must do the heavy lifting on the FY27 step-up.

Headline numbers

EPS

Q4 FY2026

$-0.32

Revenue

Q4 FY2026

$1.68B

+6.1% YoY

+8.4% vs est.

Gross margin

Q4 FY2026

55.8%

Operating margin

Q4 FY2026

0.6%

Key financials

Q4 FY2026
MetricQ4 FY2026Q4 FY2025YoYQ3 FY2026QoQ
Revenue$1.68B$1.58B+6.2%$1.70B-1.1%
EPS$-0.32$-21.08+98.5%$-0.50+36.0%
Gross margin55.8%50.7%+510bps55.6%+20bps
Operating margin0.6%-238.6%+23920bps-2.3%+290bps

Guidance

Guidance is issued for both next quarter and the full year. Both may appear below.

Actuals vs prior guidance

MetricPeriodPrior guideActualΔResult
RevenueQ4 FY2026$1,573 to $1,623 million$1,680 million+$57 to $107 million above guideBeat
EPSQ4 FY2026$(0.70) to $(0.54)$(0.32)+$0.22 to $0.38 above guide (loss smaller than expected)Beat
Net BookingsQ4 FY2026$1,510 to $1,560 million$1,580 million+$20 to $70 million above guideBeat
Recurrent Consumer Spending GrowthQ4 FY2026approximately 7%+7% YoYin-line with guide (7% as projected, though representing 82% of Net Bookings vs typical ~65-75% mix)Beat

New guidance

MetricPeriodGuideYoY
RevenueFY2027$7.9 to $8.1 billion+18.5-21.6% YoY
EPSFY2027$0.55 to $0.75
Net BookingsFY2027$8.0 to $8.2 billion+19.0-22.0% YoY
Non-GAAP EBITDAFY2027$1,013 to $1,070 million
Operating Cash FlowFY2027In excess of $1,000 million
Capital ExpendituresFY2027Approximately $200 million
Recurrent Consumer SpendingFY2027Flat to fiscal 2026, representing 65% of net bookings
RevenueQ1 FY2027

Segment performance

Q4 FY2026
SegmentQ4 FY2026Q4 FY2025YoY
Mobile$0.844B$0.748B+12.9%
Console$0.675B$0.591B+14.2%
PC and other$0.161B$0.244B-33.9%
Digital online$1.636B$1.526B+7.2%

Platform metrics

Q4 FY2026
SegmentQ4 FY2026Q4 FY2025YoY
Net Bookings$1.58B$1.58 billion
Recurrent Consumer Spending82% of Net Bookings, +7% YoY
Digital Revenue Mix97%
Full Year Net Bookings$6.72B
Full Year Recurrent Consumer Spending Growth+17% YoY
FY2027 Guidance - Net Bookings$8.0B to $8.2B

Profitability

Q4 FY2026
SegmentQ4 FY2026Q4 FY2025YoY
EBITDA$243.7M$161 million
Full Year EBITDA$760.6M

Other KPIs

Q4 FY2026
SegmentQ4 FY2026Q4 FY2025YoY
United States$0.992B$0.946B+4.9%
International$0.688B$0.636B+8.1%

Management tone

Q4 FY25 anchor (GTA VI dated, stepping stone) → Q1 FY26 (stepping stone raised) → Q2 FY26 (bridge year re-rated) → Q3 FY26 (re-rated again) → Q4 FY26 (FY27 is the new baseline, not the inflection).

Five quarters ago Take-Two framed FY2027 as the GTA VI inflection year that would "establish a new baseline." Through three consecutive FY26 raises, the bridge year itself stepped up by $725M cumulatively to a $6.72B print, and Strauss's language tightened around FY27 as the catalyst. This quarter the rhetoric escalates to permanence: "Fiscal 2027 will introduce a new level of operating performance, which we expect to sustain well into the future" and "we believe that fiscal 27 is setting a new benchmark, a new standard for this company going forward." The change is not just one year being big — it's the explicit claim that the FY27 level is itself sustainable. The corollary commitment to "be in a net cash position by the end of the fiscal year" is the balance-sheet signature of that conviction.

The mobile narrative has fully matured from "growth contributor with hyper-casual decay risk" three quarters ago, to "structural margin driver" two quarters ago, to a tightened pipeline posture this quarter: "we are now only counting mobile games in our pipeline that have been specifically scheduled for worldwide launch within the three-year window." That sentence is the inverse of how growth-stage mobile publishers talk — it signals confidence to under-commit and over-deliver, and is consistent with the FY27 RCS guide of flat YoY despite mobile DTC tailwinds, which preserves upside-surprise optionality on a segment that printed +13% RCS growth in FY26.

The AI commentary has shifted from defensive ("AI is innovation moving into efficiency") last quarter to concrete ROI this quarter: a marketing-spot example where production cost moved from $25K–$100K to zero. Management is no longer arguing against the AI-displacement narrative — they are quantifying the operational lift while explicitly noting it came without headcount reduction ("not only were we not interested in reducing our headcount to make this happen, we didn't have the opportunity to reduce our headcount"). That framing matters because it answers the bear case (gaming margins eroded by AI cost pressure) by demonstrating AI as an internal margin lever.

The DTC arc has now compounded across four prints from "longer-term strategic initiative" to "structural advantage with regulatory tailwinds": "As the regulatory landscape continues to evolve, we're even more confident in the sustainability and growth profile of this platform." DTC remains unquantified at the line-item level, but its presence is now visible in the FY27 EBITDA guide of $1.013–1.070B (~+37% at midpoint YoY) — operating leverage of that magnitude requires the distribution-cost line to step down, which DTC is the explicit lever for.

GTA VI confidence is now framed in industry-defining language: "arguably the most anticipated entertainment property of all time." Management explicitly refuses to opine on "how high is up" on GTA VI, which preserves room for upside without anchoring expectations to a specific multiple — calibrated bullishness rather than promotional posture.

Recurring themes management leaned on this quarter:

GTA 6 as record-breaking entertainment event with sustained live service ecosystemMobile portfolio maturation requiring live ops excellence rather than new hit dependencyAI enabling operational efficiency without headcount reduction or creative compromiseDTC expansion as regulatory-enabled margin lever with lower distribution costsMulti-franchise portfolio sustainability positioning FY27 as new operating baseCollege basketball as validated growth vector for NBA 2K franchise expansion

Risks management surfaced:

Entertainment business execution risk: 'We try our hardest. We do not always succeed'Mobile user acquisition cost volatility and attribution challenges post-Apple privacy changesConsole install base softer than prior generations affecting pricing and audience assumptionsMacroeconomic headwinds to mobile spending with conservative guidance built inGTA 6 performance execution risk: management explicitly refuses to opine on 'how high is up'

Answers to last quarter's watch list

GTA VI release date stability at November 19, 2026. Date held. Management restated November 19, 2026 in the press release and built the entire FY27 framework — $8.0–8.2B net bookings, $1.013–1.070B EBITDA, >$1.0B operating cash flow — on that date. No softening in the "new baseline" language; if anything, escalated to "new benchmark … new standard.".
Resolved positively
Q4 FY2026 net bookings vs. the $1.51–1.56B guide. Net bookings printed at $1.58B, above the high end by $20M, with RCS up 7% YoY in the pre-launch lull quarter. Revenue at $1.68B beat the guide by $57–107M. The "structural live-services strength heading into FY27" condition was confirmed.
Resolved positively
EBITDA disclosure reinstatement. EBITDA disclosure is back. Q4 EBITDA reported at $243.7M, FY26 EBITDA $760.6M, and FY27 Non-GAAP EBITDA guided at $1.013–1.070B. The Q3 withdrawal was reversed cleanly, restoring the FY P&L bridge into the FY27 inflection year.
Resolved positively
DTC margin contribution quantification. Management again linked DTC to structural margin expansion ("the D2C efforts in mobile, that's also working towards improving our margins") but did not disclose a specific basis-point or dollar contribution. The FY27 EBITDA guide implies the margin lift is being banked, but the line-item attribution remains opaque.
Continue monitoring
RCS growth into the GTA VI launch year. FY26 RCS closed at +17% YoY (78% mix); Q4 RCS +7% met the guide. FY27 RCS is guided flat YoY at 65% of net bookings — and Q1 FY27 RCS is guided to decline ~3%. The deceleration is real and explicit; the FY guide was not raised a fourth time. New-user economics from GTA VI must drive the FY27 step-up rather than RCS intensification. Status: Resolved negatively (RCS normalization confirmed as the base case, not raised).

What to watch into next quarter

GTA VI marketing cadence and any production milestone disclosure. Rockstar will start the marketing campaign this summer per Strauss; five months from the November 19, 2026 launch at the next print, the absence of a marketing ramp signal or further pre-order/trailer milestone disclosure would be notable. Conversely, any softening of the date or the "new benchmark" language would force a material re-rating of the $8.0–8.2B FY27 baseline.

Q1 FY2027 net bookings vs. the $1.32–1.37B guide and RCS -3% guide. Q1 is the lowest-activity quarter pre-GTA VI. A print at or above the high end of bookings, or RCS coming in flat-to-positive against the -3% guide, would signal FY27 conservatism similar to the FY26 setup that was raised three times.

DTC margin quantification. The FY27 EBITDA guide of $1.013–1.070B (~+37% at midpoint YoY) requires distribution-cost leverage that DTC is the explicit driver of. Watch for any specific basis-point or dollar attribution to DTC at Q1 — this has now been an open watch item for three consecutive prints.

Mobile growth in Q1 vs the implied FY27 trajectory. Mobile RCS grew 13% in FY26; the FY27 RCS flat guide explicitly assumes mobile is down due to Color Block Jam comps and Zynga mature-title moderation. A Q1 mobile print that holds growth would force a refresh of the FY27 mobile composition and underwrite the upside-surprise optionality management has preserved via the "three-year window" pipeline discipline.

Net cash position progression. Management committed to reaching a net cash position by end of FY27. Watch the Q1 balance sheet for the trajectory — operating cash flow >$1.0B against ~$200M capex implies meaningful debt paydown capacity, and the pace of deleveraging will signal whether the FY27 cash generation thesis is tracking or front-loaded.

Sources

  1. Take-Two Interactive Q4 FY2026 earnings press release, SEC filing dated 2026-05-21: https://www.sec.gov/Archives/edgar/data/946581/000162828026037260/ttwo4q26earningsrelease.htm

Get the next brief, free.

We publish analyst-grade earnings briefs the same day or morning after every call — headline numbers, segment KPIs, Q&A highlights, and tone analysis. Free during beta.

This is not investment advice.